Ghosts To Use Cutting Edge Lighting From Next-Gen Engine

With the news of Call of Duty: Ghosts being one of the main release titles for Xbox One and Playstation 4 – Infinity Ward have been able to use a whole new engine for Ghosts.

Since COD: MW (the original Modern Warfare) Infinity Ward have been limited to the IW 3.0 and later IW 4.0 engines for MW2 and MW3 (IW Engine Wiki – Lists the changes between each engine). Sure they’ve been able modify and tweak these engines slightly, but they have never been able to make a huge difference between each title. It is rumoured to be either IW 5.0 or a completely new engine that’ll be used by the new generation of consoles.

One of the main changes we already know about is a complete makeover of the lighting. Expect them to be much more advanced, with extremely realistic reflections and shadows. We have a sneak peak of what to expect below:

 

ghosts next-gen lighting

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