Published on May 27th, 2013 | by Ghost3
How Next-Gen Consoles Will Revolutionize Call of Duty Ghosts
Earlier this week we posted the Call of Duty Ghosts Reveal Trailer, showing glimpses of the new engine, new characters, new locations and of course the new story.
But what about the new consoles?
Just in case you haven’t heard yet.. Yes Call of Duty: Ghosts will be released on the next generation of consoles.
I repeat, it WILL be released on the new consoles, that is the Xbox One and Playstation 4!
So that means Infinity Ward (the developers of Ghosts) will have access to a range of new features to play with to completely evolve the Call of Duty series.
What does this mean for CoD: Ghosts?
Well so far, we don’t know a whole lot about the new consoles. At least, not until E3 (June 11-13, 2013) where Microsoft and Sony will reveal a hell of a lot more about their new toys.
Saying that though, we do know a bit.
First of all, we know Ghosts will be a release title on the Xbox One and that it is getting released on November 5th 2013. We expect the Xbox One will be released at the same time or maybe slightly before. Playstation 4 will be released in “Holiday 2013”, so we would assume this would be December (a month later than the Xbox).
1. Upgraded Hardware – Better Graphics – New Engine
With the new consoles, we get huge performance upgrades. We know, without getting too technical, both consoles will have new hardware giving Infinity Ward much more flexibility with designing and developing Ghosts.
Since Modern Warfare 2, we’re used to waiting for tiny little tweaks here and there to slightly optimize each game. Never any huge differences. Of course this wasn’t Call of Duty’s fault – they were simply limited to what the consoles could handle while keeping each game to a very smooth 60 frames per second (it’s been confirmed that Ghosts will carry on the trend of running at the minimum of 60 FPS). The good thing is, Xbox One and Playstation 4 will be able to change this completely.
Already, Infinity Ward have confirmed Ghosts will be developed using a new engine. (Note: When we say new engine, we don’t mean built from scratch, we mean significantly upgraded – see quote from Infinity Ward’s Zach Volker):
“When we’re talking about a new engine we’re talking about upgrading significant systems within in that engine. We’re not talking about throwing it all away and saying we’re starting from the ground up”..”Are those being upgraded in a significant way? Alright, then I think that warrants that we’ve got a new engine on our hands”
What does the engine actually change?
Again, we don’t know all the facts, but we do know it’ll dramatically change the visuals of the game. Small things that add up to make a huge difference will be improved. There will be an all-new lighting system (as seen in the image above) so you can expect advanced reflections and shadows that actually make sense. Character movements have all been improved. Facial features have much more detail. And then there’s the canine team-mate who will behave extremely realistically.
You can see a lot of this being demonstrated and developed via the link below:
2. Voice Commands
It has also been confirmed that Call of Duty Ghosts will use Kinect voice commands (only Xbox One confirmed, but we assume Playstation 4 will feature something similar). Microsoft are putting a huge amount of effort into their movement and voice control of the Xbox One so Infinity Ward are looking to make the most of this.
“I made a passing comment that you’re going to see voice integration, voice commands via Kinect which is something that we haven’t done in the past with Call of Duty. We think the improvements to Kinect really excite us because of the level of responsiveness and detail.
I thought that the demo they did with the voice commands on television, the instant changing between games and music, was really compelling. You’ll see more of this coming from us as we get closer to launch.” – Activision boss Eric Hirshberg
Remember the original SOCOM on Playstation 2? The first strategic shooter to integrate voice commands. I remember trying it the day it came out, shouting at my squad to take cover. They would say ‘Roger that’ and then wander out and get mown down by machine gun fire.
I never knew if they just ignored what I told them or didn’t have a clue what I was saying, which would either be hilarious or outright frustrating. Hopefully, Call of Duty will be able to make it much more consistent.
If they do actually do this well, it could bring the strategic aspect of Call of Duty to a whole new level.
3. Bigger Maps – More Players?
Now this is something that, as of yet, hasn’t been mentioned at all. We would have to assume – if it is coming, it’ll be announced at E3. All we know, if it does get implemented – it’ll be the biggest change out of them all.
Until now, Call of Duty on consoles has been limited to 18 players and that’s on Ground War where the game would never flow properly and just felt like chaos. The consoles couldn’t handle any more due to the fast paced style of Call of Duty games.
Here at GhostsElite, nothing excites us more than bigger games which actually work. Bigger maps with more players, the scale of Ghosts would be increased to bring even more action to the game. Can’t let the PC gamers have all the fun, can we?
Will it happen though? We can hope so.. but no evidence of it yet. We will just have to wait and see.
What if I don’t want to buy a new console?
30/05/2013 – Update: Ghosts confirmed on Xbox 360 and PS3
Daniel Suarez, Vice President of production for Ghosts, has stated that CoD Ghosts is being built specifically for the next generation of consoles BUT the visuals and features of the game will port down to Xbox 360 and Playstation 3. He is quoted as telling Digital Spy:
“I can’t talk specific differences, but I will say from a general standpoint, we’re going to be making the game for next-gen and bringing it down for the current generation,”
“The current generation will look better than any current generation version we’ve done to date.”
“There are things that we’re doing on next gen that will port down, or at least work on current generation that weren’t done before.”
“But the priority right now is delivering the best next gen game we’ve ever done. I think you’ll see that, from our perspective, we’re going to deliver the most stunning Call of Duty game.”
“The experiences you’re going to have from a visual standpoint, a gameplay standpoint, are all going to come over to the current gen, but they’re just going to be that much more better next gen.”
This is something we have no idea about yet. Will Activision worry about developing a game for the Xbox 360, Playstation 3 or even the Wii U? We’re guessing not, at least not the same game as the new consoles. Though maybe they will do something similar to what they normally do with the Nintendo Wii and bring out a, kind of, simplified version. Though, don’t take our word on it – this is all just speculation.
We would advise getting a new console, if you don’t want to buy one yourself maybe try and get one at Christmas? You’ve got nearly half a year to prepare – save some money up!
Xbox One Reveal Video:
Sorry no photos of the actual console yet – just the controllers.
Playstation 4 Reveal Video:
Do you think you’ll get the PS4 or Xbox One?